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White_Dune and VRML2.0

 
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MyKel_D
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PostPosted: Tue 29 Apr - 20:03 (2008)    Post subject: White_Dune and VRML2.0 Reply with quote

White Dune is the first program that I have found that imports all of VRML 2.0; NOT just IndexedFaceSets. But, it does not bring in any object code that is refrenced by EXTERNPROTO. As this is one of the set points of VRML, to use external sources to create objects/worlds, I cannot understand why this is so. If the creators took the time to have the importer read the whole scope of VRML2.0 then why not also read in the external sources? Again, the fundamental aspect of VRML.

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PostPosted: Tue 29 Apr - 20:03 (2008)    Post subject: Publicité

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Omind
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PostPosted: Wed 7 May - 03:44 (2008)    Post subject: White_Dune and VRML2.0 Reply with quote

I think, like alot of freeware, it becomes a "get to it when I feel like it" proposition

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Joined: 26 Apr 2008
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Localisation: Europe / Romania / Bucharest
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PostPosted: Thu 24 Dec - 19:57 (2009)    Post subject: White_Dune and VRML2.0 Reply with quote


http://vrml.cip.ica.uni-stuttgart.de/dune/
Quote:
COPYRIGHT "white_dune" continue the work of Stephen F. White on the program "dune".
Dune (and therefore white_dune) is free Software under the GNU General Public License (GPL)

OBS: Stephen F. White is also the initiator of VNet VRML MU System Project: http://vrmlserver.xooit.com/f249-VNet.htm

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Well, 'White Dune' is the 'Editor of VNet worlds'.

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PostPosted: Today at 01:32 (2018)    Post subject: White_Dune and VRML2.0

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